| 1 |
|
9 |
Strength Up |
| 2 |
|
5 |
Fire |
| 3 |
|
51 |
\[Passive\][XENO:n ]
Increases strength by $1. |
| 4 |
|
9 |
Chill Defence |
| 5 |
|
5 |
Fire |
| 6 |
|
51 |
\[Passive\] Decreases Chill damage[XENO:n ]
taken by $1. |
| 7 |
|
9 |
Sleep Resist |
| 8 |
|
5 |
Fire |
| 9 |
|
51 |
\[Passive\][XENO:n ]
Increases Sleep resistance by $1. |
| 10 |
|
9 |
Slow Resist |
| 11 |
|
5 |
Fire |
| 12 |
|
51 |
\[Passive\][XENO:n ]
Increases Slow resistance by $1. |
| 13 |
|
9 |
Bind Resist |
| 14 |
|
5 |
Fire |
| 15 |
|
51 |
\[Passive\][XENO:n ]
Increases Bind resistance by $1. |
| 16 |
|
9 |
Buff Time Plus |
| 17 |
|
5 |
Fire |
| 18 |
|
51 |
\[Passive\][XENO:n ]
Extends gem buff effects by $1. |
| 19 |
|
9 |
Weapon Power |
| 20 |
|
5 |
Fire |
| 21 |
|
51 |
\[Passive\] Boosts activation rate for[XENO:n ]
gems mounted on weapons by $1. |
| 22 |
|
9 |
Strength Down |
| 23 |
|
5 |
Fire |
| 24 |
|
51 |
\[Active\] $2 chance that an attack[XENO:n ]
will lower enemy strength by $1. |
| 25 |
|
9 |
Blaze Plus |
| 26 |
|
5 |
Fire |
| 27 |
|
51 |
\[Passive\] Increases Blaze damage[XENO:n ]
dealt by $1. |
| 28 |
|
9 |
Blaze Attack |
| 29 |
|
5 |
Fire |
| 30 |
|
51 |
\[Active\] $2 chance of auto-attack[XENO:n ]
dealing $1 extra Blaze damage. |
| 31 |
|
9 |
Spike |
| 32 |
|
5 |
Fire |
| 33 |
|
51 |
\[Passive\][XENO:n ]
$1 damage back to the attacker. |
| 34 |
|
9 |
Revival HP Up |
| 35 |
|
5 |
Fire |
| 36 |
|
51 |
\[Passive\] Increases amount of HP[XENO:n ]
recovered when revived by $1. |
| 37 |
|
9 |
Initial Tension |
| 38 |
|
5 |
Fire |
| 39 |
|
51 |
\[Passive\] Increases tension by $1[XENO:n ]
when battle starts. |
| 40 |
|
9 |
Aggro Up |
| 41 |
|
5 |
Fire |
| 42 |
|
51 |
\[Passive\] Increases aggro gained[XENO:n ]
when healing or attacking by $1. |
| 43 |
|
9 |
EXP Up |
| 44 |
|
5 |
Fire |
| 45 |
|
51 |
\[Passive\] Increases EXP gained[XENO:n ]
after defeating an enemy by $1. |
| 46 |
|
9 |
Weaken |
| 47 |
|
5 |
Fire |
| 48 |
|
51 |
\[Passive\][XENO:n ]
Reduces strength by $1. |
| 49 |
|
9 |
HP Up |
| 50 |
|
5 |
Water |
| 51 |
|
51 |
\[Passive\][XENO:n ]
Increases maximum HP by $1. |
| 52 |
|
9 |
Poison Defence |
| 53 |
|
5 |
Water |
| 54 |
|
51 |
\[Passive\] Reduces Poison damage[XENO:n ]
taken by $1. |
| 55 |
|
9 |
Spike Defence |
| 56 |
|
5 |
Water |
| 57 |
|
51 |
\[Passive\] Reduces Spike damage[XENO:n ]
taken by $1. |
| 58 |
|
9 |
Paralysis Resist |
| 59 |
|
5 |
Water |
| 60 |
|
51 |
\[Passive\] Increases Paralysis[XENO:n ]
resistance by $1. |
| 61 |
|
9 |
Debuff Resist |
| 62 |
|
5 |
Water |
| 63 |
|
51 |
\[Passive\] Increases resistance to all[XENO:n ]
debuffs by $1. |
| 64 |
|
9 |
Recovery Up |
| 65 |
|
5 |
Water |
| 66 |
|
51 |
\[Passive\] Increases HP restored[XENO:n ]
when being healed by $1. |
| 67 |
|
9 |
Aura Heal |
| 68 |
|
5 |
Water |
| 69 |
|
51 |
\[Active\] $1 HP recovered every[XENO:n ]
2 seconds while an Aura is active. |
| 70 |
|
9 |
Damage Heal |
| 71 |
|
5 |
Water |
| 72 |
|
51 |
\[Active\] $2 chance of recovering[XENO:n ]
$1 HP when attacked. |
| 73 |
|
9 |
Arts Heal |
| 74 |
|
5 |
Water |
| 75 |
|
51 |
\[Active\][XENO:n ]
Using Arts recovers $1 HP. |
| 76 |
|
9 |
HP Steal |
| 77 |
|
5 |
Water |
| 78 |
|
51 |
\[Active\] $2 probability that an[XENO:n ]
auto-attack will recover $1 HP. |
| 79 |
|
9 |
Unbeatable |
| 80 |
|
5 |
Water |
| 81 |
|
51 |
\[Active\] $1 probability of surviving[XENO:n ]
with 1 HP when Incapacitated. |
| 82 |
|
9 |
AP Up |
| 83 |
|
5 |
Water |
| 84 |
|
51 |
\[Passive\] Increases AP gained after[XENO:n ]
defeating an enemy by $1. |
| 85 |
|
9 |
Aquatic Cloak |
| 86 |
|
5 |
Water |
| 87 |
|
51 |
\[Passive\] Reduces the detection[XENO:n ]
range of aquatic monsters by $1. |
| 88 |
|
9 |
Auto-Heal Up |
| 89 |
|
5 |
Water |
| 90 |
|
51 |
\[Passive\] Increases HP recovered by[XENO:n ]
Auto-Heal outside of battle by $1. |
| 91 |
|
9 |
Terrain Defence |
| 92 |
|
5 |
Water |
| 93 |
|
51 |
\[Passive\] Reduces damage taken[XENO:n ]
from environment by $1. |
| 94 |
|
9 |
HP Weaken |
| 95 |
|
5 |
Water |
| 96 |
|
51 |
\[Passive\][XENO:n ]
Reduces maximum HP by $1. |
| 97 |
|
9 |
Ether Up |
| 98 |
|
5 |
Electric |
| 99 |
|
51 |
\[Passive\][XENO:n ]
Increases ether by $1. |
| 100 |
|
9 |
Double Attack |
| 101 |
|
5 |
Electric |
| 102 |
|
51 |
\[Passive\] Increases probability of[XENO:n ]
performing a double attack by $1. |
| 103 |
|
9 |
Daze Resist |
| 104 |
|
5 |
Electric |
| 105 |
|
51 |
\[Passive\][XENO:n ]
Increases Daze resistance by $1. |
| 106 |
|
9 |
Pierce Resist |
| 107 |
|
5 |
Electric |
| 108 |
|
51 |
\[Passive\][XENO:n ]
Increases Pierce resistance by $1. |
| 109 |
|
9 |
Daze Plus |
| 110 |
|
5 |
Electric |
| 111 |
|
51 |
\[Passive\] Extends the time an enemy[XENO:n ]
will suffer Daze by $1. |
| 112 |
|
9 |
Phys Def Down |
| 113 |
|
5 |
Electric |
| 114 |
|
51 |
\[Active\] Auto-attack has $2 chance[XENO:n ]
of lowering phys. defence by $1. |
| 115 |
|
9 |
Paralysis |
| 116 |
|
5 |
Electric |
| 117 |
|
51 |
\[Active\] Auto-attack has $2 chance[XENO:n ]
of inflicting Paralysis. |
| 118 |
|
9 |
Lightning Attack |
| 119 |
|
5 |
Electric |
| 120 |
|
51 |
\[Active\] Auto-attack deals additional[XENO:n ]
$1 Electric damage. |
| 121 |
|
9 |
Electric Plus |
| 122 |
|
5 |
Electric |
| 123 |
|
51 |
\[Passive\] Increases Electric damage[XENO:n ]
dealt by $1. |
| 124 |
|
9 |
Back Atk Plus |
| 125 |
|
5 |
Electric |
| 126 |
|
51 |
\[Passive\] Increases back attack[XENO:n ]
damage dealt by $1. |
| 127 |
|
9 |
First Atk Plus |
| 128 |
|
5 |
Electric |
| 129 |
|
51 |
\[Passive\] Increases damage dealt[XENO:n ]
by the First Attack by $1. |
| 130 |
|
9 |
Daze Up |
| 131 |
|
5 |
Electric |
| 132 |
|
51 |
\[Passive\] Increases damage dealt[XENO:n ]
to enemies suffering Daze by $1. |
| 133 |
|
9 |
Cast Quicken |
| 134 |
|
5 |
Electric |
| 135 |
|
51 |
\[Passive\][XENO:n ]
Reduces cast time by $1. |
| 136 |
|
9 |
Tension Swing |
| 137 |
|
5 |
Electric |
| 138 |
|
51 |
\[Passive\] Shrinks tension range by[XENO:n ]
$1, so it can change more easily. |
| 139 |
|
9 |
Daze Tension |
| 140 |
|
5 |
Electric |
| 141 |
|
51 |
\[Passive\] Attacking a Dazed enemy[XENO:n ]
raises tension by $1. |
| 142 |
|
9 |
Ether Weaken |
| 143 |
|
5 |
Electric |
| 144 |
|
51 |
\[Passive\][XENO:n ]
Reduces ether by $1. |
| 145 |
|
9 |
Ether Def Up |
| 146 |
|
5 |
Ice |
| 147 |
|
51 |
\[Passive\][XENO:n ]
Increases ether defence by $1. |
| 148 |
|
9 |
Blaze Defence |
| 149 |
|
5 |
Ice |
| 150 |
|
51 |
\[Passive\] Reduces Blaze damage[XENO:n ]
taken by $1. |
| 151 |
|
9 |
Lock-On Resist |
| 152 |
|
5 |
Ice |
| 153 |
|
51 |
\[Passive\] Increases Lock-On[XENO:n ]
resistance by $1. |
| 154 |
|
9 |
Confuse Resist |
| 155 |
|
5 |
Ice |
| 156 |
|
51 |
\[Passive\] Increases Confuse[XENO:n ]
resistance by $1. |
| 157 |
|
9 |
Critical Resist |
| 158 |
|
5 |
Ice |
| 159 |
|
51 |
\[Passive\] Reduces the probability of[XENO:n ]
receiving a critical hit by $1. |
| 160 |
|
9 |
Ether Protect |
| 161 |
|
5 |
Ice |
| 162 |
|
51 |
\[Active\] Activated at start of a battle.[XENO:n ]
Reduces ether damage by $1. |
| 163 |
|
9 |
Slow |
| 164 |
|
5 |
Ice |
| 165 |
|
51 |
\[Active\] $2 probability of[XENO:n ]
auto-attack inflicting Slow. |
| 166 |
|
9 |
Bind |
| 167 |
|
5 |
Ice |
| 168 |
|
51 |
\[Active\] $2 probability of[XENO:n ]
auto-attack inflicting Bind. |
| 169 |
|
9 |
Ether Def Down |
| 170 |
|
5 |
Ice |
| 171 |
|
51 |
\[Active\] $2 chance of auto-attack[XENO:n ]
reducing ether defence by $1. |
| 172 |
|
9 |
Chill Plus |
| 173 |
|
5 |
Ice |
| 174 |
|
51 |
\[Passive\] Increases Chill damage[XENO:n ]
dealt by $1. |
| 175 |
|
9 |
Chill Attack |
| 176 |
|
5 |
Ice |
| 177 |
|
51 |
\[Active\] $2 chance of auto-attack[XENO:n ]
inflicting $1 extra Chill damage. |
| 178 |
|
9 |
Auto-Atk Stealth |
| 179 |
|
5 |
Ice |
| 180 |
|
51 |
\[Passive\] Aggro accumulated from[XENO:n ]
auto-attack is reduced by $1. |
| 181 |
|
9 |
Arts Stealth |
| 182 |
|
5 |
Ice |
| 183 |
|
51 |
\[Passive\] Aggro accumulated from[XENO:n ]
using Arts is reduced by $1. |
| 184 |
|
9 |
Talent Boost |
| 185 |
|
5 |
Ice |
| 186 |
|
51 |
\[Passive\] Auto-attack damage halved[XENO:n ]
but fills Talent Gauge by $1. |
| 187 |
|
9 |
Heat Sink |
| 188 |
|
5 |
Ice |
| 189 |
|
51 |
\[Passive\] Reduces Ether Rifle[XENO:n ]
overheating by $1. |
| 190 |
|
9 |
Ether Smash |
| 191 |
|
5 |
Ice |
| 192 |
|
51 |
\[Passive\] Increases ether damage[XENO:n ]
taken by $1. |
| 193 |
|
9 |
Agility Up |
| 194 |
|
5 |
Wind |
| 195 |
|
51 |
\[Passive\][XENO:n ]
Increases agility by $1. |
| 196 |
|
9 |
Topple Resist |
| 197 |
|
5 |
Wind |
| 198 |
|
51 |
\[Passive\] Increases Topple[XENO:n ]
resistance by $1. |
| 199 |
|
9 |
Good Footing |
| 200 |
|
5 |
Wind |
| 201 |
|
51 |
\[Passive\] Increases Blow-Down[XENO:n ]
resistance by $1. |
| 202 |
|
9 |
Arts Seal Resist |
| 203 |
|
5 |
Wind |
| 204 |
|
51 |
\[Passive\] Increases Arts Seal[XENO:n ]
resistance by $1. |
| 205 |
|
9 |
Accuracy Up |
| 206 |
|
5 |
Wind |
| 207 |
|
51 |
\[Passive\] Increases the accuracy[XENO:n ]
of physical attacks by $1. |
| 208 |
|
9 |
Haste |
| 209 |
|
5 |
Wind |
| 210 |
|
51 |
\[Passive\] Increases the speed of[XENO:n ]
auto-attacks by $1. |
| 211 |
|
9 |
Topple Plus |
| 212 |
|
5 |
Wind |
| 213 |
|
51 |
\[Passive\] Extends the duration that[XENO:n ]
an enemy will suffer Topple by $1. |
| 214 |
|
9 |
Bleed Attack |
| 215 |
|
5 |
Wind |
| 216 |
|
51 |
\[Active\] $2 chance of auto-attack[XENO:n ]
inflicting $1 extra Bleed damage. |
| 217 |
|
9 |
Bleed Plus |
| 218 |
|
5 |
Wind |
| 219 |
|
51 |
\[Passive\] Increases Bleed damage[XENO:n ]
dealt by $1. |
| 220 |
|
9 |
Topple Up |
| 221 |
|
5 |
Wind |
| 222 |
|
51 |
\[Passive\] Increases damage dealt to[XENO:n ]
enemies suffering Topple by $1. |
| 223 |
|
9 |
Agility Down |
| 224 |
|
5 |
Wind |
| 225 |
|
51 |
\[Active\] $2 chance of auto-attack[XENO:n ]
reducing enemy agility by $1. |
| 226 |
|
9 |
Break |
| 227 |
|
5 |
Wind |
| 228 |
|
51 |
\[Active\] $2 probability of[XENO:n ]
auto-attack inflicting Break. |
| 229 |
|
9 |
Quick Step |
| 230 |
|
5 |
Wind |
| 231 |
|
51 |
\[Passive\][XENO:n ]
Increases movement speed by $1. |
| 232 |
|
9 |
Fall Defence |
| 233 |
|
5 |
Wind |
| 234 |
|
51 |
\[Passive\] Reduces damage taken[XENO:n ]
from falling by $1. |
| 235 |
|
9 |
Aerial Cloak |
| 236 |
|
5 |
Wind |
| 237 |
|
51 |
\[Passive\] Reduces detection range[XENO:n ]
of aerial monsters by $1. |
| 238 |
|
9 |
Agility Weaken |
| 239 |
|
5 |
Wind |
| 240 |
|
51 |
\[Passive\][XENO:n ]
Reduces agility by $1. |
| 241 |
|
9 |
Muscle Up |
| 242 |
|
5 |
Earth |
| 243 |
|
51 |
\[Passive\][XENO:n ]
Increases physical defence by $1. |
| 244 |
|
9 |
Attack Stability |
| 245 |
|
5 |
Earth |
| 246 |
|
51 |
\[Passive\] Increases a weapon's[XENO:n ]
minimum damage by $1. |
| 247 |
|
9 |
Attack Plus |
| 248 |
|
5 |
Earth |
| 249 |
|
51 |
\[Passive\] Increases a weapon's[XENO:n ]
maximum damage by $1. |
| 250 |
|
9 |
Critical Up |
| 251 |
|
5 |
Earth |
| 252 |
|
51 |
\[Passive\] Increases a weapon's[XENO:n ]
critical hit rate by $1. |
| 253 |
|
9 |
Bleed Defence |
| 254 |
|
5 |
Earth |
| 255 |
|
51 |
\[Passive\] Reduces Bleed damage[XENO:n ]
taken by $1. |
| 256 |
|
9 |
Divine Protect |
| 257 |
|
5 |
Earth |
| 258 |
|
51 |
\[Passive\] Increases Instant Death[XENO:n ]
resistance by $1. |
| 259 |
|
9 |
Physical Protect |
| 260 |
|
5 |
Earth |
| 261 |
|
51 |
\[Active\] Activated at start of a battle.[XENO:n ]
Reduces physical damage by $1. |
| 262 |
|
9 |
Night Vision |
| 263 |
|
5 |
Earth |
| 264 |
|
51 |
\[Passive\] Increases accuracy of[XENO:n ]
physical attacks at night by $1. |
| 265 |
|
9 |
Debuff Plus |
| 266 |
|
5 |
Earth |
| 267 |
|
51 |
\[Passive\] Extends gem debuff[XENO:n ]
effect time by $1. |
| 268 |
|
9 |
Armour Power |
| 269 |
|
5 |
Earth |
| 270 |
|
51 |
\[Passive\] Increases activation rate for[XENO:n ]
gems mounted on armour by $1. |
| 271 |
|
9 |
Ether Down |
| 272 |
|
5 |
Earth |
| 273 |
|
51 |
\[Active\] $2 chance of auto-attack[XENO:n ]
reducing enemy ether by $1. |
| 274 |
|
9 |
Poison Plus |
| 275 |
|
5 |
Earth |
| 276 |
|
51 |
\[Passive\] Increases Poison damage[XENO:n ]
dealt by $1. |
| 277 |
|
9 |
Poison Attack |
| 278 |
|
5 |
Earth |
| 279 |
|
51 |
\[Active\] $2 chance of auto-attack[XENO:n ]
dealing $1 extra Poison damage. |
| 280 |
|
9 |
Aggro Down |
| 281 |
|
5 |
Earth |
| 282 |
|
51 |
\[Passive\] Reduces aggro gained[XENO:n ]
when healing or attacking by $1. |
| 283 |
|
9 |
Earth Cloak |
| 284 |
|
5 |
Earth |
| 285 |
|
51 |
\[Passive\] Reduces detection range[XENO:n ]
of ground monsters by $1. |
| 286 |
|
9 |
Muscle Waste |
| 287 |
|
5 |
Earth |
| 288 |
|
51 |
\[Passive\] Increases physical[XENO:n ]
damage taken by $1. |
| 289 |
|
9 |
Unbeatable |
| 290 |
|
5 |
Water |
| 291 |
|
51 |
\[Active\] $1 probability of surviving[XENO:n ]
with 1 HP when Incapacitated. |
| 292 |
|
9 |
Impurity |
| 293 |
|
5 |
Impure |
| 294 |
|
51 |
Dregs |